lightbulb-on2.2 Activating the Waypoints

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Every actor—whether waypoints or other system logic elements inserted into the scene—must be activated via the Tasklist Editor in order to function.

To activate the waypoints actors and enable their functionality, we need to link them to our process logic.

For this, we will use the Tasklist Editor.

Open the Tasklist Editor tab and click the Add Tasklist button.

A new task list will be created, where you can link and organize the individual steps of your VR training.

First, give the task list a title of your choice—in our case, Pump is appropriate.

Next, we want to create a new section.

Each section can contain multiple tasks, which can be processed in sequence at the same time.

To do this, click the Add Section button.

Open the section by clicking on the gray area.

In the Monitor Sections field, you can enter text that will be displayed on a monitor to help guide the user through the respective step.

Now we will add a task to the section. Press the blue button "add task"

A task is always required in order to link the corresponding actor(in our chase the Waypoints) to that specific task.

Expand the Task section by clicking on the blue area, and use the Monitor Task Text field to describe the task.

Now we will link the task to the created Waypoint Actors.

To do this, look on the right side under the Unused section and click to expand it.

Below, you will see the two created waypoints waiting to be linked.

Left-click once on the waypoint BP_Waypoint and drag it onto the green icon labeled "create actor assignment". Click again to complete the process.

The result should look like this.

You have now successfully linked your first interactive actor using the Tasklist Editor.

In the next step, we will link the second waypoint. This time, I am going to show you a slightly different way to do this.

To do this, select BP_Waypoint2 from the right area under Unused and left-click it once.

When it attaches to your mouse cursor, drag it onto the green Create Task button and left-click again to complete the process.

Expand the Task section by clicking on the blue area, and use the Monitor Task Text field to describe the task(Go to waypoint 2). It should now look like it does in the image below.

Next, rename both tasks under the Timer Task Title section with meaningful names.

These names will appear as the task titles and make everything easier to read.

In the final step, we give the entire section a meaningful name, such as “Waypoints.” These name will appear as the section titles and make everything easier to read.

You have now successfully created a section containing 2 tasks, each linked to one of the two waypoints.

Try it out in VR now!

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