book2.8 Removing the cover

In the next step, we want to remove the cover.

Select it in the viewport and switch to the Transformer tab.

This time, under Transformer, select “Moveable (Basic).” This transformer is always used when you need to grab and place things—basically for all other objects that cannot be screwed.

In the text field for “slot name,” please enter “cover.”

Finally, press the “Spawn” button to complete the conversion process.

To activate the created actors and enable its functionality, we need to link it to our process logic.

Open the Task Editor and create a new section, then fill it out as shown in the image below. Afterwards, create a new task and fill it out as well. Then drag the actor “cover (1_BP_Slot_Holo)” onto the “Create Actor Assignment” button.

Finally, set the task to “Disassemble,” and you’re done.

Save your progress and test the result in VR.

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