arrows-to-dot2.7 Disassembly an object

In the next step, we want to place an object inside the box that needs to be removed. To do this, go to the folder VRAssembling/Meshes and drag the object named SM_LocationHolo into the scene.

Place it inside the box.

In the next step, go to the Transformer tab and select “Moveable (Basic)” from the list of Transformers.

Since we want to remove the object, select “Disassembly.” Please refer to the image for all other values.

Click on “Spawn” to create it.

To activate this step, we need to create a new section in the Task List Editor. The values should look as follows:

Congratulations, another step has been created.

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