4.6 Valve
If you want to simulate an object that needs to be rotated with both hands simultaneously, the valve is the right choice. Use the Toolspawner to add a valve to the scene.

Position the valve so that the red arrow is pointing backward. If the arrow is not visible, press the "G" key to toggle Game Mode on or off.

Select the valve and set the Hand Radius to 12 in the Details panel.

Activate the valve by creating a new section with a task using the Tasklist Editor.

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